Think you have what it takes to survive in Jonathan Pine's world? Our Night Manager games test your ability to maintain cover, gather intelligence, and make impossible choices. Every decision matters. One wrong move and your cover is blown.
Undercover
Type: Stealth / Choice Difficulty: Hard
Navigate three phases of an undercover operation: Observe, Infiltrate, Extract. Balance gathering intel against raising suspicion.
- Suspicion accumulates—early safe choices give you room for later risks
- Bold actions yield more intel but can spike suspicion dangerously
- Time pressure adds urgency; don't waste actions
- Reaching 100% suspicion means immediate failure
Intelligence Report
Type: Deduction / Analysis Difficulty: Medium
Review intercepted intelligence and identify the arms dealers among the suspects. The fewer evidence pieces you need, the higher your score.
- Cross-reference evidence—connections reveal identities
- Some evidence is misleading; look for consistency
- Three targets are dealers; accusing wrong people costs points
- You can submit early if you're confident
The Deal
Type: Risk / Reward Difficulty: Hard
Navigate arms deals as an undercover operative. Each decision affects your intel, your cover integrity, and how much harm you prevent.
- Cover integrity is everything—hit zero and you're burned
- High-risk actions yield more intel but threaten your cover
- Harm prevented affects your final score; consider the ethics
- The final deal is all-or-nothing
Double Agent
Type: Dialogue / Choice Difficulty: Medium
Navigate conversations as a double agent. Say the right things to the right people. Build trust without revealing too much.
- Different characters require different approaches
- Your handler wants different things than your cover identity demands
- Building trust takes time; don't rush
- Some conversations lock you out of other options
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