I've watched the opening scene of Squid Game probably twenty times now, and it still gives me chills. 456 players standing in a field, that giant doll with her dead-eyed stare, and a children's song that suddenly means death for anyone who moves. It's perfect horror filmmaking.
But here's what fascinated me after that first viewing: "무궁화 꽃이 피었습니다" wasn't invented for the show. It's a real game that Korean kids have played for generations. I went down a serious research rabbit hole on this one, and what I found made me appreciate the show even more.
The Korean Children's Game Explained
In Korea, this game is known as "무궁화 꽃이 피었습니다" (mugunghwa kkoci pieot seumnida), which translates to "The Mugunghwa flower has bloomed." The Mugunghwa—Rose of Sharon—is Korea's national flower, symbolizing resilience. I love that detail. There's something poetic about a symbol of endurance being used in a game about survival.
How the Original Game Works: 1. One person is "it" and faces a wall or tree 2. Other players line up at a distance 3. "It" calls out "무궁화 꽃이 피었습니다" while others advance 4. On the final syllable, "it" turns around quickly 5. Anyone caught moving must return to start (or hold hands with "it") 6. First person to tag "it" wins and becomes "it" for the next round
I actually tried playing this with friends after watching the show (yes, we're those people). It's genuinely fun and surprisingly tense even without the threat of snipers. The game teaches body control, patience, and quick reflexes—exactly what the show tests, just without anyone dying.
How to Pronounce It
I practiced this way too many times to admit, but I finally got it down:
무궁화 꽃이 피었습니다 is pronounced: "moo-goong-hwa kkoh-chee pee-ut-seum-nee-da"
- 무궁화 (mugunghwa) = The Mugunghwa flower
- 꽃이 (kkoci) = flower (with subject marker)
- 피었습니다 (pieot seumnida) = has bloomed (formal)
The phrase takes about 5 seconds at normal speed, which determines how long players have to move. But here's something I noticed on my rewatches: the show's doll speeds through it faster and faster as the scene progresses. That escalating tempo is pure psychological terror. Brilliant sound design.
Young-hee: The Giant Doll
The 4-meter-tall doll—her name is Young-hee (영희), by the way—became THE image of Squid Game. You see her everywhere now. But here's what I find genuinely unsettling: her design is based on characters from Korean elementary school textbooks from the 1970s-80s.
Think about that. For Korean viewers of a certain age, Young-hee looks like something from their childhood. Innocent nostalgia twisted into nightmare fuel. That's the genius of this show.
- Orange shirt and yellow top—typical of that era's children's book illustrations
- Pigtails with elastic bands
- Rosy cheeks and simple features (somehow more creepy than realistic would be)
- Motion-sensor eyes that detect movement
- That terrifying head rotation mechanism
The production team found inspiration from Chulsoo and Younghee, famous characters in Korean textbooks—basically Korea's version of "Dick and Jane." Imagine if someone made Dick and Jane into a murder robot. That's the vibe.
Global Impact & Real-Life Recreations
After Squid Game dropped, I watched the world go absolutely crazy for Red Light, Green Light:
- Abu Dhabi created a massive installation with a replica doll (I desperately want to visit)
- Sydney held public games in parks
- Philippines schools actually banned the game after kids started playing violent versions (which... fair)
- TikTok exploded with millions of recreation videos
What fascinates me is how the game transcended language barriers. The core mechanic—freeze when someone looks—is universal. I started researching variants and found them everywhere: "Statues" in the UK, "Un, Deux, Trois, Soleil" in France, "Daruma-san ga Koronda" in Japan. We've ALL played some version of this. That's why the scene hits so hard.
Try It Yourself
I built a digital version of Red Light, Green Light that captures the tension without the, you know, death. The doll turns, you freeze, timing is everything. It's harder than it looks—my first few attempts were embarrassing.
Build your streak, climb the leaderboard, and see if you have what it takes to survive. Digitally, at least.
Play Red Light, Green Light Now
Experience this game yourself - can you survive?